Assassin's Creed Odyssey is a DirectX 11 game that runs on Ubisoft's AnvilNext 2.0 game engine. Our testing here comes from the game's built-in benchmark. We use the highest available preset, Ultra High, and record the first 30 seconds of the benchmark using OCAT, having found this to be sufficient to capture more demanding sections and be representative of the benchmark as a whole.
October 14 2021 | 15:04
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Posted by adidan - Fri Aug 02 2019 17:32
Posted by Locknload - Fri Aug 02 2019 18:12
Posted by edzieba - Fri Aug 02 2019 18:51
Then IsCardOverpriced = True
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Unless you're hardware voltmodding then the silicon lottery is not something you even need to consider, nor any effort OEMs may or may not put into binning chips above 'stock' clocks, because 'stock' clocks have been a misnomer for years now. Effectively every Turing (or Volta or Maxwell or Pascal or any other arch that boosts up to board power limits until hitting Tmax by default) will perform effectively identically and be limited by the board BIOS power limit. Take your lowly non-factory-OC card, download literally any OC utility, and slam the power limit up the the maximum, and the card will perform as well as and factory OC card would based on the same cooler and fan curve.
Posted by Dogbert666 - Fri Aug 02 2019 19:48